"In all, the whole show was on five very crowded universes," Weir says. "Out of 2048 channels on the Wholehog III, I had about 40 channels open - quite a full console! The whole show ran over fibe optic cable. The only copper coming from FOH to the racks was from the conventional console."
Weir used V1.1.21 software on the show. "I've been working closely with the Flying Pig software guys for several months. Beaky has been incredibly helpful on sorting out some of the earlier hardware issues that I had. I just can't ask for better service than that. Hugh has kept up with answering all my software questions and issues, and Brian keeps me in the latest pre-release software. The support guys had to deal with several e-mails a day during programming. But I always got quick responses."
As a Hog III beta-tester, and now in his 10th month of using the Wholehog III, Weir says: "It's amazing to see how quickly it has grown. Flying Pig Systems has been very open to user suggestions and feedback. I'm looking forward to using some of the new features in the next few weeks."
In fact, Weir has several shows this spring where the Wholehog III will make a showing. "The biggest is at Qualcom Stadium in San Diego, at the beginning of May. It's a four-day show that will be taped for TV. There will be two Hog IIIs there . . . I have a few other live TV shoots in May that I'll be using a Hog III on. Lately, I've been specifying Hog III on all the shows that I do."
(Lee Baldock)